> For the complete documentation index, see [llms.txt](https://docs.gunstar.io/whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.gunstar.io/whitepaper/up-on-viction/new-game-feature/territory-conquest.md).

# Territory Conquest

This is a totally new mode where Gunner can use their powerful pet to conquer and own nodes in a City. The node can product $GM token following time that bring a attractive benefit for Gunners on the journey to save the StarWorld

<figure><img src="/files/okRY5Df8NtsPdD6IWIaQ" alt=""><figcaption></figcaption></figure>

## General gameplay rule

* User need to *win Node #5 - of City 1 Pearl Island* to unlock the Territory Conquest
* User need to have at least 3 NFT Pets to build up a Good team and defeat the opponent
* Each pet spend 1 energy for  attacking a node, and the pet team will be locked into the node to product the $GM. The pet can't be used for other game activities until unlock out of the node.
* User can attack a blank node by defeating monster there to start mining $GM in 12 hours. After the mining time, user need to claim the reward to reset the mining progress.
* User need to pay a fee of $GM to start the battle and able to gain up to 400% ROI $GM from opponent's node
* This is auto-play mode where user only choose the strategy position and pet type. The more power pet and extra buff, the higher chance to defeat the opponent
* User cannot attack a node where the owner has level lower than attacker's Rider level.

<figure><img src="/files/wFyKYQit69dGu1dHRZwa" alt=""><figcaption></figcaption></figure>

* During the mining time (12 hours for a produce cycle), user can be attacked by another user that has same grade.
* When the mining time is ended but the user do not claim the $GM reward, another user can attack and steal all the $GM
* User can unlock out of the node anytime without receiving any $GM reward.

<figure><img src="/files/7f0MFxBEiu1gElbthuFK" alt=""><figcaption><p>Conquest Node monitoring</p></figcaption></figure>

* User can use Buff atk to increase their pet team power as well as increasing high winning chance or use Shield to protect their Node during mining time.

{% tabs %}
{% tab title="Atk buff" %}
User can increase their pet power by purchasing the buff by RUNE. There are 3 slots for add the extra power which can be accumulated the rate.&#x20;

| No | Buff name             | Buff description                                                  | Price (RUNE) |
| -- | --------------------- | ----------------------------------------------------------------- | ------------ |
| 1  | Team Atk buff         | Atk of all pet increase 2%, only affect for a battle              | 500          |
| 2  | Team Crit chance buff | Crit chance Atk of all pet increase 10%, only affect for a battle | 200          |
| 3  | Team Crit Damg buff   | Crit damg of all pet increase 20%, only affect for a battle       | 200          |

<figure><img src="/files/IWg8GJHUiZzKG5Q9rNXA" alt=""><figcaption></figcaption></figure>
{% endtab %}

{% tab title="Protect shield" %}
User can buy Shield with a certain duration to protect your Mining node period. There are 3 shield types with different time.

| No | Item name | Item description                   | Price (RUNE) |
| -- | --------- | ---------------------------------- | ------------ |
| 1  | Wooden    | Protecting the node in **1 hour**  | 300          |
| 2  | Silver    | Protecting the node in **3 hours** | 600          |
| 3  | Golden    | Protecting the node in **5 hours** | 1000         |

***User only can use 1 Shield type for a cycle mining progress.***

<figure><img src="/files/OAL9Ng5UQw6HcKpwDlw9" alt=""><figcaption><p>3 types of shield to protect your node out of opponent attack</p></figcaption></figure>
{% endtab %}
{% endtabs %}

## Fee & Reward rule

* To attack a node for both monster's node or owner's node, user need to pay a fee following the City.
* After a node get an attacking, the amount of GM mining output will be deducted

| City 1             | $GM | City 2             | $GM | City 3             | $GM | City 4             | $GM | City 5             | $GM | City 6             | $GM |
| ------------------ | --- | ------------------ | --- | ------------------ | --- | ------------------ | --- | ------------------ | --- | ------------------ | --- |
| Node earning / 12h | 80  | Node earning / 12h | 90  | Node earning / 12h | 100 | Node earning / 12h | 110 | Node earning / 12h | 120 | Node earning / 12h | 130 |
| Ticket price       | 16  | Ticket price       | 18  | Ticket price       | 20  | Ticket price       | 22  | Ticket price       | 24  | Ticket price       | 26  |
| Deduction          | 8   | Deduction          | 9   | Deduction          | 10  | Deduction          | 11  | Stealing Deduct    | 12  | Stealing Deduct    | 13  |

The more pet team participate in Conquest, the more $GM earning

<figure><img src="/files/64fxXEKTCGaPDGgZIA8j" alt=""><figcaption></figcaption></figure>
