# Earning Ecosystem

### Playing & Earning requirements

There are two methodologies for playing & earning in Gunstar Metaverse

1. **Free to Play:** aiming to provide a gaming experience to all players, Gunstar Metaverse provides a free pet - Rosaging.

   * Rosaging is a Trial-class pet ***provided to all players*** after creating the Game account by default.
   * Rosaging can be used in PvE game mode in the mainnet version and PvP mode released in the next updates.
   * Rosaging can be used in all Game activities likely other Pet classes.
   * Rosaging isn't NFT Pet and can't be sold on Marketplace.
   * Rosaging is weaker than all other pets, it's meant for new players to try out the game, not for a long term pet.

2. **Play to Earn:** we aim to have stabilized earning Ecosystem for the long term. Gunstar Metaverse has researched and studied the Gamefi market to develop in-game money flows ([GSC token](/whitepaper/token/gsc-token.md)) that allow us to control the inflation and deflation rates over time with our full features.&#x20;
   * Players need ***at least 2 NFT pets*** to be able to withdraw GSC out of the game
   * It takes ***XX days to withdraw*** GSC out of the game which counts from the moment when the NFT pets (*at least 2*) are sent to the Player's wallet following example:
     * IF players buy pet A (remaining time **3 days 10 hours** on marketplace) & pet B (remaining time **1 day 5 hours** on marketplace). Players <mark style="color:blue;">**transfer them to in-game**</mark> and they only need **3 days 10 hours** to withdraw the GSC
     * IF players own pet A in-game over than 7 days & <mark style="color:blue;">**buy**</mark> pet B (remaining time **1 day 5 hours** on the marketplace). Players <mark style="color:blue;">**transfer them to in-game**</mark> and they only need **1 day 5 hours** to withdraw the GSC
   * Targeting to reduce the ***Selling Pressure*** that causes a major impact on GSC price then to the whole Starworld, we apply the GSC withdrawal (20% of earning for a day can be withdrawn at the 7th-day counting since 1st day earned). Example available over at[GSC Withdrawals](/whitepaper/the-game/game-play/earning-ecosystem/gsc-withdrawals.md)

### SPENDING in-game mechanism

When players spend GSC for activities such as Upgrading pet level, Fortune wheel, House rental fee (upcoming updates)... the GSC will be minus in **Lock Wallet in priority** then Available wallet. The deduct system will be followed as examples above.&#x20;


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