# Pet Stats

### 6 Different Stats

There are a total of 6 different stats for the pets.

* HP
* Defense
* Attack
* Critical Chance
* Critical Damage
* Movement

### HP

Hit points, this shows how much health your pet has. If this reaches zero during a battle, you are knocked out of the fight.

### Defense

Defense, this are shown in terms of percentages. 10 defense = 10% defense, reducing damages by 10%.

### Attack

Attack, this are shown in terms of skill damages.

### Critical Chance

Critical Chance, shown as a percentage of how likely your attacks will land as a critical hit. Each attack is calculated individually, if your attack fires 3 fireballs, each of the 3 has a chance for a critical hit.

### Critical Damage

Critical Damage, shown as a percentage of how much extra damage to add on to your base attack before subtracting opponent's defense.

### Movement

Movement, shown as a absolute number on how far you are able to move per turn.

### Stats Range

Each stat have their own full array of numbers, split into 5 sections:

1. Very High
2. High
3. Medium
4. Low
5. Very low

Each section, is then further split into 5 numbers. For example, the pet Bawaving has preset medium HP, so the HP range for a level 1 Bawaving is between 2,900 to 3,180.

1. 2,900 - Medium 1
2. 2,970 - Medium 2
3. 3,040 - Medium 3
4. 3,110 - Medium 4
5. 3,180 - Medium 5

Each of the pet's 6 stats have their own 5 numbers and it's very possible to receive a Bawaving with:&#x20;

* Medium 3 for HP
* Medium 1 for DEF
* Medium 4 for MOV
* High 5 for CRIT Chance %
* High 4 for CRIT Damage
* Different numbers for each attacking skill as you have learned in the previous section.


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