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There are a total of 6 different stats for the pets.
- Critical Chance
- Critical Damage
Hit points, this shows how much health your pet has. If this reaches zero during a battle, you are knocked out of the fight.
Defense, this are shown in terms of percentages. 10 defense = 10% defense, reducing damages by 10%.
Attack, this are shown in terms of skill damages.
Critical Chance, shown as a percentage of how likely your attacks will land as a critical hit. Each attack is calculated individually, if your attack fires 3 fireballs, each of the 3 has a chance for a critical hit.
Critical Damage, shown as a percentage of how much extra damage to add on to your base attack before subtracting opponent's defense.
Movement, shown as a absolute number on how far you are able to move per turn.
Each stat have their own full array of numbers, split into 5 sections:
- 1.Very High
- 5.Very low
Each section, is then further split into 5 numbers. For example, the pet Bawaving has preset medium HP, so the HP range for a level 1 Bawaving is between 2,900 to 3,180.
- 1.2,900 - Medium 1
- 2.2,970 - Medium 2
- 3.3,040 - Medium 3
- 4.3,110 - Medium 4
- 5.3,180 - Medium 5
Each of the pet's 6 stats have their own 5 numbers and it's very possible to receive a Bawaving with:
- Medium 3 for HP
- Medium 1 for DEF
- Medium 4 for MOV
- High 5 for CRIT Chance %
- High 4 for CRIT Damage
- Different numbers for each attacking skill as you have learned in the previous section.